Crash occurs when the user attempts to drive a non-Vehicle pawn (using a Vehicle Wheel Movement component) with the Torque Curve flattened to 0. I was not able to reproduce this crash when I tried ...
Disabling 'Support Stationary Skylight' crashes if you select anything in the editor when Forward Shading is also enabled. Working as expected 4.19 4033788 Found in 4.20 CL# 433996 and 4.21 CL# 42 ...
Adding a Material Parameter collection to a material, setting its value, then saving the material will cause a crash. This was only able to be reproduced on Mac and did not affect the Windows versio ...
See UDN. Crash during autosave. ...
This crash occurs in the 4.17 Preview 1 Binary editor after enabling the Composure plugin. User DescriptionsEnabled the Composure plugin (and restarted editor) in 4.17 Preview 1 ...
Opening a specific particle system crashes the editor. If the particle system is used within a level and the level is played, the editor will crash with no callstack. Logs are attached. Frequency: ...
Crash occurs when enabling Forward Shading and restarting the editor when prompted. The editor continues to crash with every attempt to open after this point as well. ...
Licensee reports no crashes in EA2. It crashes in Preview 2. The project is uploaded in a BOX due to its large file size. [Link Removed] ...
Altering a key in an event track that contains a struck with a static mesh variable will cause the editor to crash. ...
User reporting crash on his Mac. He seemed to have narrowed down the reproduction to attempting to join a multiplayer session. "After the crashes when I restart UE4 and open my project some BPs are ...