If the user places a trigger volume into the level and then drives the car into it the over lap event will not trigger ...
Creating a C++ project and then attempting launch on for Windows 64 causes a fatal error crash in 4.8 preview 2 binary from launcher. Project recovers from fatal error and can then package and run . ...
Drop-down selection menus will select on mouse release. This only occurs for options under "Current Asset". I was able to click a drop-down, then hold down the left mouse button and let go over "Cle ...
User's Project is crashing since converting to 4.7.2. I have attached the project itself below, but after conversations with the user and seeing pieces of the project, this issue may be related to ...
The Detail Texturing Material Function scales the Detail Normal input incorrectly when compared to manually setting up a Detail Texturing Material. (Assets and Level uploaded to [NameRedacted] Devel ...
No scroll bar is created when the Collision Preset section of Project Settings is expanded. Clicking an element in the Preset section does not add the scroll bar. Collapsing the section and re-exp ...
When stopping a Matinee from an Event Track via the level blueprint, if you have 2 Event Tracks the editor will crash. Also Reproduced in Main Promotable-CL-2479729 ...
BP Component is not destructible if the Object Type is set during runtime. If the Object Type is set manually before PIE is started, the BP component will destroy correctly. ...
Components spawned at runtime do not take Radial Damage if simulating physics. ...
If a struct is give a button style as one of its variables and then that variable is in turn used to set the button style of a button widget the editor will crash when trying to save ...