The pak file specified in PakFileRules is not created correctly

UE - CoreTech - Aug 8, 2023

The rules by which chunks are created are ambiguous and currently do not ensure that both PakFileRules and PrimaryAssetLabel settings are reflected. In this sample, depending on the PrimaryAssetLabe ...

Enhanced Input Action Triggers may be silently ignored when using multiple bindings in a context

UE - Gameplay - Input - Dec 15, 2023

The root cause appears to be an order of operations change made for [Link Removed] (CL 18309493 in UE5/Main). On EnhancedPlayerInput.cpp:238, the TriggerStateTracker is combined with state evaluated ...

Volumes visible on screen cannot be selected with box selection if "Box Select Occluded Objects" is enabled

UE - Editor - Workflow Systems - May 22, 2024

When using box selection with "Box Select Occluded Objects" enabled, volumes in the box selection zone are not able to be selected. ...

Partially loaded level instance becomes fully loaded after editing nested level instance

UE - World Creation - Worldbuilding Tools - Level Instances - Sep 10, 2024

Windowed game window can restore to the wrong size due to DPI Awareness is configured after setting initial window size

UE - Graphics Features - Jul 31, 2025

If in use, DPI Awareness is set after the initial window size is set. For a Windowed window, the settings are unable to restore the prior resolution settings on an application restart due to the pr ...

Nanite Mesh Dither Opacity Mask Not Working in 5.6.0

UE - Graphics Features - Nanite - Jul 30, 2025

In Unreal Engine 5.5.4, the Dither Opacity Mask option in a Masked material works correctly on Nanite meshes. However, in version 5.6.0, the dithering effect no longer applies to Nanite meshes. ...

Collision Boxes not set properly when using negative values

UE - Simulation - Physics - May 15, 2015

When using multiple collision boxes with the mesh scaled in a negative axis while the collision boxes are rotated that the rotation is not taken into account when using the negative scale. ...