Materials with a custom node with a Struct that has a function fails to compile for GLSL (Android) and uses a default material

UE - Graphics Features - Apr 29, 2019

A user has reported that Materials that contain a custom HLSL node that has a Struct with a function declared inside of it results in the material failing to compile for GLSL, causing the Material t ...

CSM receiver culling issue on Mobile

UE - Platform - Mobile - Apr 27, 2019

Package Failed with VS2019

UE - Foundation - Cpp Tools - Apr 27, 2019

Error Log: UATHelper: Packaging (Windows (64-bit)): CSC : warning CS1685: The predefined type 'System.Runtime.CompilerServices.ExtensionAttribute' is defined in multiple assemblies in the global al ...

When a Texture Object is used for the "Tex" Input of a Texture Sample node in a material, the material will no longer contribute to indirect lighting when used with Stationary Lights

UE - Graphics Features - Apr 26, 2019

When a Texture Object is used for the "Tex" Input of a Texture Sample node in a material, the material will no longer contribute to indirect lighting when used with static lighting. Working as expe ...

BeginPlay execution order is different when using Game Mode instead of Game Mode Base

UE - Gameplay - Blueprint - Apr 26, 2019

Using Game Mode instead of Game Mode Base causes the Begin Play event to trigger in a different order. This is shown in the reproduction with the Begin Play of the Player Controller and the Game Mod ...

Crash upon opening packaged game when Event Driven Loader is disabled

UE - Foundation - Core - Apr 26, 2019

Packaged games are unable to open when Event Driven Loader is disabled. The error message given is: Assertion failed: !Linker->GetSerializeContext() [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\C ...

Fail to trigger event because no director instance

UE - Anim - Sequencer - Apr 26, 2019

Trimming an animation that uses root motion can cause the direction of the animation to appear off

UE - Anim - Gameplay - Apr 26, 2019

After trimming an animation that includes a rotation in the begining the translation for the root motion appears to be applied as though the rotation had still been applied. I have included the or ...

Maya Shotgun turntable generation not compatible with Unreal 4.22

UE - Editor - Content Pipeline - Import and Export - Apr 26, 2019