Moving the contents folder for the Dynamic Clocks marketplace asset crashes the editor immediately. Frequency: 5/5 CrashReporter: [Link Removed] ...
Crash in the Retarget Manager with Humanoid Rig when trying to re-assign a bone to a node. Happens particularly when there is already a bone selected and you want to select a new one. [Link Remove ...
A variable in another Blueprint can't be accessed in the context menu from a reference to that Blueprint. ...
A crash occurs when deleting a Concatenator node while a Sound Cue is playing. Link to Crashreport [Link Removed] ...
Actors disappear when multiple actors are selected and are moved from multiple sublevels to the persistent level at the same time. ...
Dithering appears aggressive and has a screen door-like effect when using the new Landscape Lightmap in combination with Foliage LOD changes. Owen Stupka attempted to reproduce the issue on his iPa ...
Changing the name of a newly-created folder that contains a few copies of the same map causes a crash in the Landscape Mountains project. This crash did not occur in a clean First Person project wh ...
If the user moves the pivot point for the 3D widget component the widget can no longer interact with. ...
Thumbnails for child blueprint are not updated after changing a component in child blueprint ...
Particle Systems spawned via a blueprint are not generating collision. The same system will generate collision if placed directly in level. Also reported: https://answers.unrealengine.com/questio ...