tvOS is not a supported platform for PlatformerGame

Docs - Samples - Aug 16, 2016

tvOS is not listed as a supported platform for PlatformerGame ...

tvOS is not a supported platform for StylizedRendering

Docs - Samples - Aug 16, 2016

tvOS is not listed as a supported platform for StylizedRendering ...

ETC2 Android devices are no longer supported in the Google Play Store as of 4.14

UE - Platform - Mobile - Nov 29, 2016

When uploading ETC2 packages to Google Play Store, it shows that 10712 devices were removed as supported devices and 332 remain. They did state in their AnswerHub that the unsupported devices still ...

Editor Crashes When Cloth Asset Is Applied To Material With Support Compute Skincache Enabled

UE - Simulation - Physics - Character - Feb 24, 2017

After enabling Support Compute Skincache if you attempt to apply a cloth asset to a material in the skeletal mesh editor the engine will crash. This may seem similar to [Link Removed] but I confir ...

Support for 16-bit precision for positions in vertex buffer

UE - Graphics Features - Sep 7, 2018

Add support for 16-bit per component format for POSITION in vertex buffers as an option. Half-precision is already supported for UVs and TANGENTS on a per model basis, and was hoping that this woul ...

[MAC]: Leap Motion Support?

UE - Platform - XR - Jun 29, 2015

Can we add Leap Motion support to the Mac? The current UE4 plugin doesn't support the Mac, but the Leap has official Mac drivers, so it should be possible to add. ...

Half precision is not supported for OpenGL ES 3.1 Pixel Shaders

UE - Platform - Mobile - Apr 6, 2018

Fix the cross compiler so half precision is supportedAdd a project setting to specify the default precision to support on ES31. Be sure the shader version takes this setting into account. — User des ...

A replicated Timeline's Finished output does not fire on the Client if the Server changes the Timeline Length to a shorter duration

UE - Networking - Jan 28, 2016

A replicated Timeline's Finished output does not fire on the Client if the Server changes the Timeline Length to a shorter duration. Test project attached. Reproduced in 4.9.2 binary, 4.10.2 binar ...

Upon editor restart, some Break Struct nodes display a string of letters & numbers

UE - Gameplay - Blueprint - Mar 25, 2015

Update: 4/14/2015 Another report of this error: https://answers.unrealengine.com/questions/206466/blueprint-still-dirty-after-compile.html#answer-211801 =========================================== ...

Button Release fires off when a break point is hit even if the button is still held down

UE - Gameplay - Input - Jan 13, 2017

Button Release fires off when a break point is hit even if the button is still held down. ...