Landscape brush not visible when landscape material uses World Position Offset

UE - LD & Modeling - Terrain - Landscape - Jan 13, 2016

Landscape brush not visible when landscape material uses World Position Offset. Update: Brush also not visible when landscape material uses displacement. Tested in Binary 4.10.2 from launcher. ...

Wireframe visible in static mesh editor when collision is turned on

UE - Graphics Features - Feb 29, 2016

The mesh shows its wireframe when turning on collision inside of the static mesh editor. This issue is not present in 4.10.4 - CL 2872498 This issue is not present in 4.11.0 - CL 2885320 ...

VR Editor Taking Input From Wrong Controller in Foliage Painting.

UE - Editor - Workflow Systems - Nov 2, 2016

When in Foliage Painting mode, the left trigger press causes the right controller to paint foliage instead of the left controller. This bug does not affect Landscaping or Mesh Painting. This is a r ...

Construction script in parent blueprint cannot call function in child blueprint

UE - Gameplay - Blueprint - Apr 1, 2016

Construction script in parent blueprint cannot call function in child blueprint when the editor first loads. Once the parent BP is compiled it acts as expected. Regression? (Yes), issue (does not ...

Editor crashes if a data table containing an attenuation settings struct

Tools - Apr 19, 2016

Editor crashes if a data table containing an attenuation struct is opened in the data table editor. Frequency: 4/4 Crashreporter: [Link Removed] Regression? (No), issue (does) occur on 4.10.4 ...

(New) Capsule does not change in viewport to reflect new values entered in details Panel

UE - Gameplay - Player Movement - Sep 3, 2015

Adding values in the details panel to a new Capsule Collision Component will not affect the Capsule in the CharacterBlueprint Viewport. *This only effects a new Capsule Collision added to a charact ...

Impact decal not rendering properly

UE - Graphics Features - Apr 5, 2016

When shooting a surface, the bullet decal appears as a thin line rather than the circular impact shown in the material asset. Regression: YES - in 4.10.4 the decal appears as shown in the material ...

Window Switcher does not open and focus on Message Log

Tools - Jan 6, 2017

The window switcher is not focusing on the message log if it is selected through the window switcher UI. Repro rate is 9/10 - Sometimes, it would switch to the message logs (Update - Laz) This i ...

Using construction script does not update 3D widget text

UE - Editor - UI Systems - Feb 20, 2017

The construction script is not updating in the PIE when the text is set through that method, there is a current workaround to set it on event begin play. This issue affects the Text and Textbox comp ...

Crash when editing gameplay tag query in a structure

UE - Gameplay - Blueprint - Feb 20, 2017

When I try to edit Gameplay tag query in a blueprint structure the editor crashes. Regression: No. This issue affects versions: 4.15, 4.14.3, 4.13.2 (Binary Versions) ...