When moving an actor between levels. We search for the actor using the class name instead of the entire class path. This will cause issues when there are multiple classes of the same name in differe ...
Preserve Non-Uniform Scale doesn't work for child actors when they are scaled smaller than the parent. Licensee Description: I just noticed that the option does not seem to work if the object is p ...
The editor will crash on open after a hot reload if there are multiple modules in the project. Regression: No - behavior also occurs on 4.14.3 (CL 3249277) Workaround: Compiling with the editor clo ...
ShooterGame crashes when loading into the match on Mac when that ShooterGame was packaged with Pak files. The ShooterGame project was created using the Unreal Engine Launcher I do not see this is ...
Objects set to "us as occluder" will create dark artifacts from certain view angles. For this to occur "DBuffer Decals" need to be enabled in the project settings. The licensee has noted that addi ...
Project fails to package when a pass by reference node is connected to a pass by reference node ...
If an array element is removed from a make array node, using the shortcut for Straighten Connections has no effect until after the Actions menu is opened via right-click then closed. ...
Changes made to a blueprint variable's tooltip are discarded when clicking in the main blueprint viewport (Event Graph, Function Graphs, etc). Clicking in the variable's details panel does save the ...
A crash occurs when reimporting a SpeedTree asset after clearing the material billboard element and setting it to the default world grid material. The licensee reporting the issue mentions to worka ...
External reference error when trying to save Level Sequence Actor after a change has been made. The error given is "Can't save ../../../.././../Users/YourUserName/Documents/Unreal Projects/YourProje ...