Lock Icon vanishes if details panel is shrunk

Tools - Sep 24, 2015

If the width of the details panel is reduced, the lock icon next to the name of the selected actor will disappear off screen. ...

Packaging for shipping on Android with 'for distribution' checked will cause the build to fail

UE - Platform - Mobile - Mar 5, 2015

When you attempt to package a project for shipping with 'For Distribution' enabled, the build will fail for mobile. ...

FBX Import into Level node rotation

UE - Editor - Content Pipeline - Import and Export - Aug 9, 2016

User has pointed out that generating FBX files through C++ causes the level nodes and a light node. I'm not fully versed with this, so the notes from the user may be more helpful for their descript ...

Linux: crashes during crash handling

UE - Platform - Linux - Aug 9, 2016

It has been observed that crash handler can now corrupt memory during __cxa_demangle (from libc++). Repro steps listed here are just one of possible ways to trigger it, very similar crashes have bee ...

Audio stops working when unplugging and replugging USB headset

UE - Audio - Jan 19, 2016

Game sounds can no longer be heard after unplugging and re-plugging back in a USB headset during a match. This also occurs when plugging a USB headset anytime during the course of the match. ...

PixelNormalWS not working with Deferred Decals

UE - Graphics Features - Oct 14, 2016

Decals are no longer rendering correctly with PixelNormalWS plugged into the Emissive or Base Color input. ...

Splitting transform pins on add component nodes creates an additional transform pin when duplicated

UE - Gameplay - Blueprint - May 28, 2015

If an add component node is duplicated after the transform pin has been split, it will create an additional transform pin and keep the original split variables. ...

Crash opening projects from GitHub master branch

Tools - Sep 1, 2015

Trying to create/open projects in the current github master branch will quietly fail at 94% with no crash error or logs.UE4Editor-Core.dll!rml::internal::Block::findObjectSize() UE4Editor-Core.dll! ...

Animtation Starter Pack: Character does not animate correctly moving Forward/Left or Backward/Right

Docs - Samples - Jul 30, 2015

In the Animation Starter Pack, if you hold down W+A simultaneosly to move Forward/Left OR S+D to move Backward/Right, the character does not face the proper direction and will appear to "slide" acro ...

Snap Actor to View Cannot Be Undone

Tools - Mar 10, 2016

The action of right-clicking on an object in the viewport and selecting "Snap Object to View" cannot be undone with Ctrl +Z or by choosing "undo" from the main menu bar ...