When SlateApplication is routing a pointer up event, it should check bIsDragDropping and call the widget's OnDrop function. Currently, we check for touch events and call OnTouchEnded without checkin ...
When using On Url Changed event on mobile devices, the event does not appear to fire as expected. Tested on iphone 5 As a note: The function GetUrl appears to be similarly affected. ...
Unexpected behaviour with meshes scaled via BP and exported via .fbx (.obj looks to function as expected) Confirmed in 4.22 Main CL 4648854 ...
A licensee reported a bug in rounding of a call to FJsonValue::TryGetNumber(int64&) with large values. In investigating this, it appears that equivalent problems also exist in FMath:: rounding func ...
When the new template gets backgrounded and resumed, the app might not be fully functional at resume time. Sometimes the plane detection doesn't work. Sometimes the camera goes down. It's not very ...
When DrawMaterialToRenderTarget function is called on tick and actors are spawned in game, the lumen shadow/GI visually flickers. Debugging shows that the lumen screen probes are flickering as well. ...
In every other code template, the standard setup is to have the code classes be in the template and have all the functionality in them code-wise, but then have a blueprint child setup the assets it ...
If a blueprint has any functionality on tick, the tick event will fire when a blueprint is restored within the editor after closing and reopening a project. Regression (no) issue (does) occur in 4 ...
Spline points are lost when compiling BP component. Component is used in PlayerCharacter. Spline Actor Casts to PlayerCharacter and calls a function on this component. Workaround: Open BP_SplineAc ...
During compile on the fly if the evaluation field is invalidated SubSectionField data will not have been properly serialized and the meta data will not be populated correctly, as the custom serializ ...