User defined struct pins shows display a string of letters & numbers when switching Editor language

UE - Gameplay - Blueprint - Jan 18, 2017

Editor language switch can turn struct get/set nodes pins(split) to display extra string of letters & numbers after their original name. ...

SunTemple is washed out in one color on some Android devices.

UE - Platform - Mobile - Jan 16, 2017

This was discovered during the 4.15 mobile compat. ...

ShooterGame clients are unable to see LAN Off servers in the browser

UE - Online - Jan 15, 2017

Mac is unable to host Mac or Windows clients in ShooterGame . The issue does not occur in: 4.14.3 - 3251583 ...

Unexpected behavior with Broken Constraint and Physics Blend Weight

OLD - Anim - Jan 13, 2017

Looks like the position of the bone according to the animation is still being accounted for somehow, because the collision seems fine (when using pxvis collision). ...

HTML5 fails to compile on Mac/Windows - Shipping

UE - Platform - Apple - Jan 13, 2017

HTML5 fails to compile on Mac when built for shipping in binary I did not see this when packaging for development yesterday Does not occur in 4.14.3 The error appears to be WebGL relatedError: Web ...

Keyboard shortcuts are not responding in Persona

OLD - Anim - Jan 12, 2017

Some keyboard shortcuts are not working in Persona. Seems like the anything that is inputted under Animation in the keyboard shortcuts are not working as expected. The only shortcut that seemed to ...

Crash when trying to save game to slot after the save game calls an event dispatcher

UE - Gameplay - Blueprint - Jan 11, 2017

When trying to create a save game slot the editor will crash if the save game being used has just called an event dispatcher. ...

Command Alt Drag Produces Erratic Results on Mac

UE - Platform - Apple - Jan 11, 2017

Holding down Command + Alt + Drag to select an area in the Mac OSX environment will often result in erratic behavior from the cursor, causing the cursor to move exponentially beyond the area that th ...

Crash when using stereo on command in shipping build

UE - Platform - XR - Jan 6, 2017

Crash when using stereo on command in shipping build. The game crashes when the stereo on command is called via an Execute Console Command node. ...

Crash on Device when Deploying Mobile Project with Modulated Shadows and Planar Reflections on iOS 9

UE - Platform - Mobile - Jan 6, 2017

A crash occurs on iOS when deploying the licensee's project using iOS 9 version. The crash does not occur when deployed to a device using iOS 10 version. They believe the crash to be related to Pl ...