When adding a camera cut track through sequencer scripting there is no way to set the camera cut track on the movie scene, which is how the add track menu determines if a new one can be added. This ...
We need to, at least, prevent this by clearing observers when running a new BT using a different blackboard. Must also think that this might affect licensees relying on the current behavior (might h ...
CSM targets are still created and affect the InjectTranslucencyLightingVolume pass when moving in a project that only uses VSM causing over brightening of fog planes and other translucent meshes. r ...
Compiling any material with r.ShaderCompiler.JobCache=0 causes ShaderCompileWorker to crash. Reproduction steps cause a crash during Editor startup, but this bug may affect other scenarios where mat ...
Please see the Additional Link for related UDN information. The UV popping described can be subtle, depending on settings; it's affected by spawn rate and GPU vs CPU. The popping shown in the gif t ...
Velocities are not being cleared when physics simulation set to false. ...
If the user tries to join a listen server with an app that is running on the Gear VR the App will stop working. ...
When making new blueprints they are not placed within the content browser as a user would expect. In the example given in the link provided, blueprints ending in "_1" will come before "_10", however ...
Trigger box icons move around when oculus head movement is used. Found in //UE4/Release-Staging-4.13 @ 3090357 QA-Promotion map Edit: 08-22: This affects volumes as well as their editor icons, upd ...
Foliage icons do not grey out when set to inactive through the foliage mode window. Note This error occurs in 4.11 and 4.12, but is responding as expected in 4.10.4 (icon is greyed out) Regressi ...