Can't export more than one LOD level from editor. ...
Since changing the temporal history buffer to 11:11:10 from FP16, it looks as there is visible dithered quantization to remove banding when rendering. (Taken from conversation on Forum Post linked f ...
The code to extract the FBodyInstance from the overlapping component is incorrectly interpreting the Overlap.BodyIndex as a BoneIndex. This results in incorrect bodies getting the force applied, as ...
There have been reports of users experiencing odd behavior with Texture Streaming in their projects. Comment from user reporting issue: "Texture memory is being eaten up... streaming not functionin ...
Switch on Gameplay Tag does not acknowledge changes to Gameplay Tag variable in Standalone game. ...
The PlugIns menu item under Edit will disappear if 'Expand Configuration Menus' is set to true. PlugIns still visible under Settings. [Image Removed] ...
Aborting instance (subtree) needs to be stored and ticked. ...
Currently details changes to the following are not noticed by the Diff tool when diffing AnimBPs:State Machines (i.e. Max transitions per frame)Transition rulesConduitsStates This also affects non- ...
If the user presses 'Cancel' when modifying colors using the Color Picker within the Curve Editor, the curves points are all transformed. Issue is reproducible in the below engine versions: 4.8.3 - ...
Users are reporting that when playing sounds in projects deployed to their Android Devices, the playback is triggered three times in quick succession. There are known work arounds to this issue, li ...