Child Actor component is duplicated in Standalone Game. No other play modes or packaged game are affected. The additional actor will disappear after 1 minute. *This is a regression: Doesn't occur ...
In 4.14 when entering the volume the screen brightens which is expected. The problem is that in 4.15 it brightens more. So much so that some static meshes are rendered almost completely white. I ...
The editor will freeze when adding an element inside of the HTML5 Devices section of Project Settings. When the editor is relaunched, the element that was attempted to be added will be present in ...
The viewport cursor will continue to display off of the actual viewport until the widget ends if the border component actually extends. This has not been tested with any other template. Regression ...
Packaging fails in a C++ project when the Project Name field (Project Settings->Description->Project Name) contains an apostrophe. I've attached the logs from the 4.15 version of the project. Thi ...
Spectator Pawn cannot be added to level by dragging into viewport but can be added by using place actor in the level viewport. Regression: This issue occurs in 4.13.2, 4.14.3, and 4.15.1 of the Bin ...
Packaging failure occurs with nativize blueprints enabled when you have an array of classes and you try to set it with an array from an instance of a native C++ class. Found in 4.15.1. Reproduced i ...
When a project is launching on an iOS device, there is a momentary flash between when the splash screen stops displaying and the game window opens. This flash is present even when using transition ...
A crash occurs when setting the Child Actor Class of an inherited child actor component. This is not a regression. It occurs in 4.14.3 CL# 3249277, 4.15.2 CL# 3416026, and 4.16 Preview 2 CL# 34155 ...
A crash occurs from the change of inner struct value with TMap variable of an outer struct. This crash does not occur if you change the variable type as a substitution for the last step. Regression ...