Changing the Game Icon in Windows Packaged projects does not display the new icon on Windows taskbar. ...
Using the "Split Struct Pin" right click option on the rotation pin breaks the functionality of the Transform Bone node in Animation Blueprints NOTE: I noticed the Roll/Pitch/Yaw are in a differen ...
When using the "Keep World Position" attachment type, the child mesh does not scale properly with the parent. X scales normally, but Y and Z seem to be swapped. [Image Removed] The name "Keep Wor ...
Duplicating an actor that calls a custom event from another actor receives compile error until the node is removed and replaced. ...
If a breakpoint is placed on a node in blueprints and then PIE is started, if the breakpoint node is triggered and the user presses F10 (keyboard shortcut to skip to next node), the logic will not c ...
All Sprites and Flipbooks besides the player's appear blurry when the player character moves. It is more evident in some sprites than others, but it appears that any sprite or flipbook that are not ...
If you create a new Blueprint Widget, place a button into the widget, and click, hold, and drag a Named slot onto the button, the number of the Names Slot will keep increasing as long as the named s ...
The Lens Flares Tints struct appears in the Get Settings node for a PostProcessVolume but does not appear in the Set Settings node. ...
When using a touch screen laptop, it is very difficult to drag off the exec of nodes. I was able to drag off of a node 2 times after trying around 25 times. I was using a ComPat touch Screen laptop ...
Automation won't return the correct exit code when an issue is caught using the map check error. When running from the RunUAT batch file, it will never finish. ...