Updates to Static Mesh Sockets do not appear in BPs until recompiled

Tools - Apr 13, 2016

Static mesh socket updates do not appear in BPs unless you recompile ...

Viewports aren't updated (black/garbage) when resizing the editor windows

Tools - Apr 23, 2015

Found on Linux but Windows seems to have the same problems. When you are dragging/resizing the window, viewports stop updating and/or show garbage. See https://answers.unrealengine.com/questions/21 ...

Some post processing features in Preview Scene Settings do not update immediately

UE - Gameplay - Jul 28, 2016

In Persona or the Static Mesh Editor, some post processing features do not update immediately when the user changes them. This was seen with Color Grading and Lens Flare settings. It could affect ...

Set view range scripting functions will not update timeline UI

UE - Anim - Sequencer - Feb 4, 2021

Using the scripting functions to set the view range of a sequence will not update unless the sequence is re-opened. Usual updates for scripting issues like locking and unlocking the sequence don't w ...

Shadow Color Not Updated After Light Build When a Texture is Changed and Reimported

UE - Graphics Features - Jun 2, 2017

Creating a material using a texture (say, blue) and then changing the source file on the texture and reimporting will not update the shadow color after building lighting. Making changes to the mate ...

Changing Physics Asset Constraints while playing in editor doesn't update actor in level

UE - Simulation - Physics - Sep 13, 2017

Changing a constraint setting on a physics asset while PIE doesn't automatically update the skeletal mesh actor in the level that is using it. If the user changes a setting that does cause a phys a ...

Navmesh does not update according to the volume, when an actor with a navigation volume tied to a parent is moved.

UE - AI - Navigation - Jul 14, 2023

When a NavmeshBoundsVolume or NavModifierVolume is parented to another actor in the outliner, navmesh is not updated along the volume when the parent actor is moved. If the volume is deleted and the ...

Debug values not updated for parallel eval Animation BPs

OLD - Anim - Oct 22, 2019

The watched values of a level instanced ABP do not update if a.ParallelAnimEvaluation is enabled. ...

Material Name Does Not Update When Textured Asset is Imported

UE - Editor - Content Pipeline - Datasmith - Importer - May 7, 2018

When the name of a material in 3Ds Max is changed and the asset is re-exported and reimported into the editor, the name of the material does not update -Uses 3Ds Max 2016 -Also occurs with Datasmi ...

UMG text does not update text when loading save game in real time

UE - Editor - UI Systems - Localization - Nov 25, 2015

If a project is utilizing load/save game features and attempts to print that load/save game's text information to a text box in UMG, the text box will not update in real time. ...