Some users are experiencing a Crash at startup because of missing vcomp140.dll prerequisite. ...
Lumen HWRT Reflections of Masked Materials are incorrect when "r.Lumen.Reflections.HardwareRayTracing.Translucent.MaxRefractionBounces" is greater than 0. The same issue occurs if the Post-Process V ...
FCameraShakePreviewer is an FGCObject that strongly references the UCameraShakeBase instances it previews, and creates them outered to the previewed UWorld. Nothing releases them on world teardown, ...
After testing multiple different ways to get a Media Sound Wave to play in sync with the associated Media Player Asset, I feel it is very hard to get the sound to even play. Not mentioning getting i ...
"The problem here is that the comment bubble, when hidden, is covering up the top of the node." This causes the user to have to drag a connector to the very bottom of the input in order to make a ...
In the Material Editor in UE4 selecting the Primitive Type under Thumbnail in the Details View does not update the preview material. There is no visible change or detail change that can be seen when ...
User Submitted Bug Some keys are not registered when pressed with combination of others. ...
When you set the rotation rate of a Rotating Component so that the moved actor reaches exactly 90 or -90 pitch, it stops rotating for a few seconds. ...