When a build has been packaged using shipping options, square root falloff settings cause landscape to incorrectly render. Note: When downloading the files, please note that the WindowsNoEditor fo ...
When Using a LPV the lighting that is bouncing is only visible in the left eye. Oculus needed for reproducing this issue ...
After deleting a node, other off screen nodes tend to snap back into place when panning across the blueprint. ...
It just doesn't. There's a bug in the code, as described by user in the linked answerhub thread ...
The Cross Product Blueprint Node is now labeled Cross_VectorVector taking up more space as a node than the previous "X" Also reproduced on Main Promotable-CL-2455917 ...
Landscape Mountains experiences heavy performance drops at various locations on map, specifically around ice lake in middle of map or when crashing. FPS varies from 50 FPS down to 11 FPS. ...
UE4Editor crashes when creating static meshes. Event at startup time while it tries to create default object it crash sometimes. ...
When reimporting a .FBX matinee Actor, the X and Y axis of the animation are interchanged. ...
The cursor option within the behavior section of the details panel for widgets does not set the cursor when the widget is hovered. ...