QA REGRESSION: YesWORKING: 2616418BROKEN: 2623997 In the Mac editor, the Viewport buttons are difficult to open, requiring multiple clicks to keep the list visible. Update:QA REGRESSION: YesWORKIN ...
Using the Auto Importing Feature in the engine, when you initially place or update multiple FBX files in the Content Directories, you cannot set values and use the Import All Button. You will have ...
An ensure is being triggered when you set simulate physics on a child actor on the server and then force net update. Found in 4.14.2 CL# 3241561. Reproduced in 4.16 Main CL#3247538 ...
The window switcher is not focusing on the message log if it is selected through the window switcher UI. Repro rate is 9/10 - Sometimes, it would switch to the message logs (Update - Laz) This i ...
DataTableUtils::IsSupportedTableProperty needs updating to include those types, and we should probably also make sure they export in a nice way in the JSON exporter/importer (the CSV one can just us ...
In our Docs page SSR is listed as compatible with mobile here: https://docs.unrealengine.com/latest/INT/Platforms/Mobile/PostProcessEffects/ While testing this doesn't seem to be the case so either ...
When a uasset is renamed it does not appear to take into account case changes. If the asset is renamed in the editor to the same name with different casing, the asset as seen in the file directory w ...
Use attached project to skip c++ steps. Follow from step 6. Update: It appears that the same symptoms occur if you simply change the name of an existing subobject, without changing the property/f ...
Can't assign Media Texture assets to the Brush->Image property in Images on Widget Blueprints. This workflow is explicitly mentioned as a step in these docs, so if this is no longer the correct meth ...
Stepping in the inner area updates the Control Bus on the Patch, but the Modulation is applied to the Volume destination instead of Pitch. Reproduction rate: 5/5 This also occurs in //UE5/Release- ...