The right eye of the HMD freezes when looking at an object that has been selected in VR Mode with Temporal Upsampling on. Happens with both Vive and Oculus. I did not see this when playing in VR. I ...
The function that is Auto-Generated when creating RepNotify Variables is not overrideable in child blueprints. (Potentially involved with the inability to add inputs/outputs to OnRep_ functions) ...
Hierarchical instance static meshes appear to have a shadowing issues when transitioning between LODs when dithering using Stencils. Note: This issue may be related to [Link Removed] or [Link Remo ...
No user comments in crash group 1114 for (TSharedPtr<FStackSortedData> Group : AssetChild->Children) 1115 { 1116 if (Group->ParameterInfo.Association == InAssociation) ...
No user comments in crash group 152 bool FAnimPreviewInstanceProxy::Evaluate(FPoseContext& Output) 153 { 154 // we cant evaluate on a worker thread here because of the key ...
No user comments in crash group 3127 if (SectionLodsParameter.IsBound()) 3128 { 3129 if (CurrentLODData.UseCombinedMeshBatch) 3130 { 3131 Set ...
Use attached project to skip c++ steps. Follow from step 6. Update: It appears that the same symptoms occur if you simply change the name of an existing subobject, without changing the property/f ...
Issue Occurs With: Issue with UVs and Materials/colors Datasmith Version: 0.18 File Format Imported: 3dm Link to CAD Files: [Link Removed] ...
The problem seems to be that in HandleRefreshTestCallback in AutomationCommandline.cpp, it enables all the tests, but then in SAutomationWindow::OnRefreshTestCallback it turns off all the test that ...
Engine crashes when a morph target on an asset that has multiple morph targets is deleted and then another morph is adjusted afterwards Notes: Asset came from an older Jira where this same issue o ...