Merge Actor crash when specifying Use specific LOD Level, and the actor has a collision component ...
The GetUniqueName() function attempts to make sure that all node names are unique. For nodes that are used a large number of times, it adds a numerical value to the end of the name. Prior to 4.18, t ...
The motion controllers appear to be incorrectly assigned in the VR template resulting in them no longer tracking the motion controllers. The Hand enum that is exposed in the BP_motionController that ...
When using the Set Array Elem and an empty Boolean array the results from a print string differ when testing an actors hidden value. It seems that this logic will always return true as it references ...
Fail to package with nativization. cannot convert from 'USceneComponent *' to 'UBillboardComponent ...
When using Alt+Spacebar the space event will not fire. This includes if Alt is added to the event via the details panel. In short the space bar will not fire an event while the Alt key is held down. ...
Add an item to Project Settings, Android, "Support 16 Texture Samplers on ES2". The bBuildForES2 flag must be enabled for this setting to be active. The tooltip should read "Allow 16 texture samp ...
No user comments on crash group ...
No user comments on crash group ...
The comments describing ModifiedDelegate and SaveDelegate in FSettingsSection seem to indicate that the delegates should be executed after the settings section has been modified or should be saved. ...