Collision does not appear to work in a packaged game after nativizing child assets. Collision appears to change in a package project after setting Nativize assets to Inclusive. ...
The flow of execution, shown while debugging a blueprint, does not show for the execution pin that comes from the Input node of a collapsed graph. It shows for the rest of the graph. Regression?: N ...
Scroll bar shadow shows up in an empty scroll box on iOS ...
Spline meshes don't seem to collapse evenly if they have geometry in between the start and end points. The test project demonstrates this by having a spline mesh move its end point closer to the sta ...
If an Actor that initiated a dynamic force feedback is destroyed, the rumble will never stop. ...
When Blueprint Nativization Method is set to Exclusive, packaging will fail if a data only blueprint's child blueprint is set to to Nativize in class settings. Workaround:Adding a node to Parent so ...
While testing this issue it was interesting to discover how the surrounding BSP's were affected. They seemed to clip/disappear according to the surface normals of the deleted brushes. There is a si ...
Child Actor Template properties are not available for a child actor that has been copy and pasted ...
Functions are called multiple times when given more than one reference. The function is called a number of times equal to the number of references that it is given. ...
Some style properties for Multi-Line Editable Text boxes do not appear to change when setting them in blueprints. ...