Making changes to the EQS Context and moving the Testing Pawn, the Editor crashes. When reopening the Editor, the context is set and the query does generate from that actor/location. This issue was ...
There is a Memory leak in PageAllocator when packaged. The leak can be stopped if "Landscape.Static" is used in console. Unable to test 4.19 since the provided project was 4.20, but Issue is reporte ...
If a log message contains UTF-8 characters like "ő" or any Russian one ("л") it won't be printed to cmd or terminal but it will be printed to the log file. This is a regression from 4.19.2 (CL-40337 ...
Blueprint Structure tooltip edits get discarded. Current workaround is to make a secondary change that is not needed along with the desired change, Then edit it again to remove the secondary change. ...
When importing layer information to a landscape the engine will freeze and consume all available memory. Unable to test in 4.19 due to provided project being made in 4.20. I have attached a log from ...
Using "start previewing node" in a post process material does not work. The preview will only show the final result that is connected to the material attributes. Working as expected in 4.18 CL# 38 ...
When creating a Blueprint Function under a non-default category, if you name one of its parameters "Category" the function will be moved back to the default category. This is working as expected in ...
When setting a C++ class that's derived from CrowdManager as the "Crowd Manager Class", will cause the "Crowd Manager Class" value to be set to "None" when the Editor is restarted. This issue was r ...
While using a Wacom tablet, if you tap to click on drop down menus they will not open up. The menu will appear for a moment then close immediately. Occasionally if you click away from the drop down ...
When shift-dragging in the Blueprint graph and ending the drag on a node with a connected wire, the Blueprint graph will freeze up. There is an attached video that showcases the issue as well. Th ...