Map variable of split struct only has access to key value. User expects for the entire 'Map variable' to be accessible just like when a 'Break Struct node' is used ...
Spectator cameras don't seem to be set to the correct transform when the ChangeState/ClientGoToState functions are called when using a dedicated server. After testing on a listen server, it appear ...
"Root Motion from Everything" AnimBP breaks on client side ...
RTDFS start to disappear or have visual artifacts when the camera's FOV dips below 90. Also, the smaller the FOV is the easier it is to reproduce the issue. It should be noted that I can only get ...
On clicked events do not appear to be working when packaging for HTML5 ...
Set mouse current cursor does not set until the user clicks in the window when using PIE. The user must click into the window before the mouse cursor will change. Note: This does not happen in sta ...
Custom Stencils don't appear to work with 3d widgets. ...
Collision does not appear to work in a packaged game after nativizing child assets. Collision appears to change in a package project after setting Nativize assets to Inclusive. ...
The flow of execution, shown while debugging a blueprint, does not show for the execution pin that comes from the Input node of a collapsed graph. It shows for the rest of the graph. Regression?: N ...
Scroll bar shadow shows up in an empty scroll box on iOS ...