[CrashReport] UE4Editor_CoreUObject!FWeakObjectPtr::Get() [weakobjectptr.cpp:81]

UE - LD & Modeling - Terrain - Landscape - Nov 2, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression. Users have not provided any descriptions of their actions when the crash occurred. Source Context 66 if (!S ...

Naming a Blueprint function/graph with non-ASCII characters can cause a build failure for certain cooked targets when Blueprint nativization is turned on.

UE - Gameplay - Blueprint - Nov 2, 2017

This is due to the [Link Removed] encoded UFunction object name passing through UHT into the boilerplate code (*.gen.cpp) that gets generated from the nativized Blueprint's C++ header file. The iss ...

[CrashReport] Undo crash - FD3D11DynamicRHI::RHIDrawIndexedPrimitive() [d3d11commands.cpp:1650]

UE - Graphics Features - Nov 2, 2017

This is a trending crash coming out of 4.18, although it also occurred with less frequency in 4.16 and 4.17. The callstack shares similarities to [Link Removed] and [Link Removed], and the user com ...

[CrashReport] UE4Editor_RenderCore!FPendingCleanupObjects::FPendingCleanupObjects() [renderingthread.cpp:1151]

UE - Editor - Workflow Systems - Nov 1, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression. User DescriptionsOpened the sample VR-project and entered the VR-mode form the editor.Crash in VR mode. New project ...

[CrashReport] UE4Editor_PropertyEditor!FObjectPropertyNode::GetValueBaseAddress() [objectpropertynode.cpp:373]

Tools - Nov 1, 2017

This is a trending crash coming out of the 4.18 release. The callstack shares similarities to [Link Removed], but seems different enough to warrant a separate Jira. User DescriptionsSimple streamin ...

[CrashReport] UE4Editor_InputCore!FKey::FKey()

UE - Editor - UI Systems - Slate - Nov 1, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression as there are no records of it occurring in 4.17. Users have not provided any descriptions of their actions when the c ...

[CrashReport] FCurveEditorSharedData::FCurveEditorSharedData

UE - Niagara - Nov 1, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression as there is no record of it occurring in 4.17. User Descriptionsopening a particle from the conetnt browser Source ...

Depth of Field Blur on Cinematic Camera Not Working Before Focal Point

UE - Graphics Features - Nov 1, 2017

The depth of field blur when viewing through a cinematic camera no longer blurs between the camera and the point of focus. This is a regression; it was working as intended in 4.17. ...

Importing FBX creates new materials when using the search materials import setting

UE - Editor - Content Pipeline - Import and Export - Nov 1, 2017

There is an issue when importing FBX that creates new materials when using the search materials import setting. Instead of being able to use the material that is in the Base Material name, the textu ...

Spinbox displays values that differ from the value of the delta

UE - Editor - UI Systems - Nov 1, 2017

Spinbox displays values that differ from the value of the delta, when values are displayed for a spinbox their value always reads in the 0.000001 values, instead of listening to the delta. Unsure if ...