there is a wrong tooltip for Angular Damping option in the details panel for the Physics Handle, the tooltip describes it as Angular Stiffness. This issue is not a regression Versions Tested: 4.15. ...
There is an issue occurring where objects are flickering, and what appears to be jittering at set distances when rendering, increasing the bounds of the mesh pushes the distance for the issue out. T ...
When a variable of FPostProcessSettings is created, the variable itself is missing in editor with the actual post process settings fully expanded instead. Additionally, the fully expanded settings ...
Adding an instance static mesh component to a class causes the editor to crash when an instance is added to a blueprint of the class. Regression: Yes - this behavior does not occur on 4.16.3 (CL 35 ...
When a large quantity (about 50 in this case) are imported simultaneously, and the Import Uniform Scale is changed to any other number besides 1, random meshes differ in size. This happens regardles ...
When using the camera actor and modifying the rotation values, the values made in the print string do not seem to match the actual values of the camera's rotation. The values appear to be close, but ...
Images are not reliably being shown in the documentation node. As an example the path Shared\GraphNodes\AnimationStateMachine with the drop down UAnimSlateNode does not show any images. ...
When using On Url Changed event on mobile devices, the event does not appear to fire as expected. Tested on iphone 5 As a note: The function GetUrl appears to be similarly affected. ...
Lightmass is crashing when using a material that has "Cast Shadow as Masked" set to true in its properties. Found in 4.18 P3 CL#3676890 Unable to reproduce in 4.16.3 CL# 3561208 and 4.17.2 CL#365 ...
In Editor Preferences < under Experimental < Clothing Tools is enabledOwen was migrated over and the original clothing asset was deleted and a new one created to test the issueOnly the ties on his coa ...