Spawnable actors visible for one extra frame on cut between subsequences ...
When "Support Forward Rendering with Metal is set, packaged projects will crash on iOS device at splash screen This was tested on an iPhone 5S, asset #5065 ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...
If a level has been saved as two different levels and a new save initiated, the editor will crash if the overwrite is cancelled. Frequency 3/3 Regression (Yes) issue (does not) occur in 4.12.5 ...
Using Enter to accept the description of a blueprint function causes the cursor to return to a new line instead of accepting the current input. Regression: Yes - Pressing enter in 4.12 would accept ...
Spawn decal at location's default rotation values change after splitting the rotation pin. Splitting the rotation pin appears to swap the rotation values for x and y. ...
Shadow casting is still considered when the lighting intensity has been set to 0. This is a regression in performance from 4.12.5 where a lights intensity that was set to 0 would not be considered ...
Nativize Blueprint Assets causes a build to fail if a function has an open input for a button reference. The open reference appears to cause the project to fail to build when using Nativize Blueprin ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: IsValid() [Link ...
Making changes to components added to the Blueprints viewport can not be undone. I made translation changes to the camera, character and added a box and I wasn't able to use undo on those changes. ...