Focus not updating correctly when using the setting Smooth Focus Changes. ...
Licensee wants to be able to import skeletal meshes which have Vertex Colours (their entire game is Vertex Coloured) and Morph Target animation, but they're seeing a crash when toggling Vertex Color ...
When using the shortcut Crtl+W to copy a blackboard node within a behavior tree the editor will crash ...
When baking we only look for the first transform track to mute, so if there are more than one, only one will be muted. ...
A warning is displayed when editing a curve name and not actually changing the name. This can be seen when renaming in both the Asset Curve Panel and the Anim Curves Window This now only seems to oc ...
This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...
Deleting the transform track for an actor that does not have a transform track by default can fail to restore state if there are no keys. ...
In the repro, the first selection is not spanable, but the ActorToTrack is set correctly at this time. When trying to select a spawnable actor, it cannot set it to ActorToTrack. When using the eye ...
When using the Create Player node to setup split-screen multiplayer, only the last player created will show properly. All other players experience render issues for their character and environment. ...