While testing in KiteDemo - //UE4/Release-4.16 CL 3420042 in Binary – trying to find the limits of the Caution: Out of Bounds UMG, I found a landscape static-mesh that did not have collision. ...
When Scaling in and out in the UMG blueprints with an image applied to an image widget that is set to border as it's "Draw as" selection the image does not scale correctly. EDIT: The UI should prev ...
Regression: Tested in UE5/Release-5.0, issue is reproduceable. This issue appears to be related to the Opacity Mask of the material, as not having an Opacity Mask does not cause the material to dis ...
The ICVFX view is displaying parameters for the entire cluster when the group in the right-most index is selected. Its expected that the right-most index group should behave like every other group, ...
This bug occurs in 5.3 version. It's ok in 5.2 version. ...
Get Constraint Force node always returns a magnitude zero vector. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and was able to get the constraint force, it is a regression. ...
Both the material and the Niagara compute shader use the same function to interpret the YCoCg color data, but the Niagara compute shader returns an incorrect color. Also found on CL: 32347737 in Re ...
Reproduced 6/6 times. This seems to affect all "Set" functions for Geometry Collection Components, such as Setting Object Type from Static to Dynamic, or changing Collision Type. ...
It seems that a Anim BP that generates a warning will break the updating of pins that are connected via fastpath in other parts of the graph. This was reported on the following UDN: [Link Removed] ...