Crash resizing Cascade window

UE - Graphics Features - Jun 27, 2017

Crash occurs when the user quickly resizes the Cascade window. I was able to reproduce this regularly last week, but I'm not able to do so now. This is related to [Link Removed]. ...

Cascade Beam Emitter Lifetime Module Is Broken

UE - Niagara - Aug 3, 2018

Cascade beam emitter lifetime module is broken.  Working as expected in 4.19 CL# 4033788 Found in 4.20 CL# 4233996, 4.20 CL# 4247867 This is a regression. ...

HISM(Hierarchical instance static mesh) has lightmap problem after building lighting

UE - Graphics Features - Aug 5, 2018

HISM has lightmap issues after build lighting ...

Editing Lighting Intensity Field Value Fails

Tools - Jan 7, 2019

You cannot change the intensity by just adding/changing numbers. You have to completely retype the entire value. Found in 4.21 CL# 4613538 and 4.22 CL# 4681912 ...

Sequencer doesn't update Light color track

UE - Anim - Sequencer - May 30, 2019

Exported Morph target Animation sequences behaves differently in Max or Maya vs in UE4

UE - Editor - Content Pipeline - Import and Export - Sep 2, 2019

After invested, noticed that the exported morph target animation generated two separated Morph Modifier for each individual Morph Target in Max to achieve the final result instead of using only one ...

Editor compile failure in UnrealEngineHTML5 -- unsafe use of type 'bool'

UE - Platform - Mobile - Dec 4, 2019

Severity Code Description Project File Line Error ...

Crash if the setting of PhysicalAnimationComponent is changed in the same frame as teleport processing

UE - Simulation - Physics - Apr 24, 2020

Crash when ApplyPhysicalAnimationProfileBelow node and UPhysicalAnimationComponent :: UpdateTargetActors by UPhysicalAnimationComponent :: OnTeleport run in the same frame. Because RuntimeInstanceDa ...

Same lightmap textures are listed mutiple times in Lightmaps of WorldSettings

UE - Rendering - Architecture - May 8, 2024

Same lightmap textures are listed multiple times in Lightmaps of WorldSettings. It seems that it just showes the same texture mutiple times but there is only one texture. [Image Removed] ...