In the default Linux folder configuration, Engine/Source/Runtime/Core/Public contains two folders, iOS and IOS. The iOS folder contains the files IOSCriticalSection.h and IOSCriticalSection.h while ...
The fill bucket tool under foliage does not work with BSP surfaces. ...
When pausing a widget animation by using an event using the event track to pause the animation the editor crashes when you play the animation via PIE or standalone. Tested in 4.15.3 - CL 3450819 4. ...
Arabic text can appear clipped at certain zoom levels when using DejaVu Sans. This issue doesn't occur when using Noto Naskh. ...
In 4.16, character mesh on clients seem to be in the different location than the server. So far this happens when the player start is above the ground. This does not happen when network Smoothing ...
Synced the code on Windows and transfered to Mac, the file PVRTexToolCLI lost its executable permission bits... UE4 couldn't run the tool, but carried on processing anyway, processing invalid textur ...
Attempting to edit array of instanced subobjects causes the editor to crash. ...
When exporting a .raw file heightmap using the Copy/Paste tool, the file produced has a greyscale and pixelated result. ...
When using a web browser widget to pull up a web page that has a drag and drop functionality, the drag and drop functionality does not work when done through the web browser widget. ...
Child Actor Components are not being destroyed on clients when Destroy Actor is called on the Actor containing the Child Actor Component. ...