Sequencer does not refresh on creating a new camera if Default Property Tracks is empty

UE - Anim - Sequencer - Jan 24, 2017

If CineCameraActor's Default Property Tracks setting is empty, doing add camera in sequencer does not update the content of Sequencer. One needs to close then reopen Sequencer to see the added Camer ...

Memory-only FMOD assets cause 'unable to find cached package' spam in log

UE - Foundation - Core - Cooker - Jan 23, 2017

When loading individual events/sounds in an FMOD bank file, the cook will emit a warning for each asset which pollutes the log file with superfluous messages. This is because the actual event/sound ...

LogApexClothingUtils Warning when opening QAGame

Docs - Samples - Jan 23, 2017

A log warning occurs when opening the QA-Promotion map from the QAGame project. Warning: LogApexClothingUtils:Warning: Building adjacency information for a clothing section in skeletal mesh '/Game/ ...

Crash occurs when an element of a fixed-size FText array is edited in a Blueprint.

UE - Gameplay - Blueprint - Jan 23, 2017

The Editor can crash if a fixed-size FText array is created. Attempting to edit one of the values of the array in a Blueprint will result in a crash. ...

Character Can Jump Indefinitely on the Client When JumpMaxHoldTime > 0

UE - Gameplay - Jan 23, 2017

Characters on the client can jump indefinitely when using a Jump Max Hold Time of > 0. It appears that this option is not available on the client. ...

Background blur does appear to allow transparency when used in a widget component

UE - Editor - UI Systems - Jan 23, 2017

Background blur does appear to allow transparency when used in a widget component ...

Unable to use AppleTV Remote to move character on tvOS

UE - Platform - Mobile - Jan 23, 2017

I can still control the character normally with a Bluetooth connected gamepad. This is a regression from 4.14.3 Could possibly be related to https://jira.it.epicgames.net/browse/UE-40740 ...

User is not prompted to restart the editor when enabling the Facial Animation Importer

OLD - Anim - Jan 23, 2017

The user is not prompted to restart the editor when they enable the Facial Animation Importer in the Experimental settings. A restart is required to be able to use the tool. ...

Rendering artifacts with bloom on iOS metal

UE - Platform - Mobile - Jan 23, 2017

The user on this answerhub thread has reported a strange issue with bloom when using metal on newer ios devices. It looks like the material is creating NaNs or overflowing producing errors in the bl ...