Static Mesh Component variable defaults cannot be set in the Details panel

Gameplay - Blueprint - Apr 20, 2015

Static Mesh Component variable defaults cannot be set in the Details panel. No options are available in the dropdown, even if the Blueprint already has StaticMesh components assigned. Reproduced in ...

Spline Array created in code cannot be edited in a blueprint

Gameplay - Components - Apr 20, 2015

If a TArray of spline components is created in code it is not possible to edit/add nodes to the spline inside a blueprint. ...

Construction script is running more than once when hitting the compile button

Gameplay - Blueprint - Apr 20, 2015

When the compile button is pressed the construction script will run 3 times. ...

BlueprintNativeEvent in Component Subclass does not show up in BP with the component

Gameplay - Blueprint - Apr 20, 2015

If a function is marked as BlueprintNativeEvent inside of a class that inherits from a component (Scene component, Actor component, etc) then the function cannot be called in a blueprint with the co ...

Blackboard key filtering issues in BTTask_RunEQSQuery

Gameplay - AI - Apr 20, 2015

User reported an issue with BB key filtering while using BTTask_RunEQSQuery. The filtering was inconsistent, sometimes filtering out keys of not matching type, sometimes not. User also reported sele ...

Controller input while not focused.

Tools - Slate - Apr 17, 2015

This needs investigation to see if it can be done without causing problematic side effects. ...

Compare Blackboard Entries returns incorrectly when comparing Enums

Gameplay - AI - Apr 17, 2015

While investigating an issue with enum comparisons breaking when the enum changes, I discovered that the comparison will not return true if set to "contains NOT EQUAL values" and the values are not ...

Blueprints copied or moved to another level do not retain variable references to other Actors that are also copied or moved

Gameplay - Blueprint - Apr 17, 2015

Blueprints copied or moved to another level do not retain variable references to other Actors that are also copied or moved. Reproduced in 4.7.5 binary and Main (//depot/UE4/Promotable-CL-2507843) ...

Crash when renaming AnimGraph function in AnimBP

Anim - Animation - Apr 17, 2015

When renaming the AnimGraph in an Animation Blueprint, the editor crashes after you hit enter. [Link Removed] [Link Removed] Occurs in: 4.7.5 Release CL:2503383 4.8 Main CL:2513846 ...