Closing the Engine while having a dirty Control Rig assset/Window open does not open the save content window and prevents the engine from closing. This issue is occurring in //UE5/Release-5.0-Ear ...
It seems that disabling the 'Spawn Default Blueprint Nodes' editor preference results in control rig blueprints being created with event graphs rather than rig graphs. It doesn't appear to be possi ...
It seems that setting the component values of a vector via a Set node in Control Rig can effect the default values of other blueprint variables in the Control Rig. See the attached video for more d ...
When adding a Control Rig asset to a level, choosing one of the orthographic views, and then drag selecting any part of the level, the editor crashes. This does not occur if you drag select in the p ...
Control Rig Component does not work with inhereited Skeletal Mesh Components. They only work with non inhereited Skeletal Mesh Components. [Link Removed] ...
Control Rig parameters don't function after editor restarts. Also the default values don't function and you need to use an input instead of directly editing the values of the pins. You can work aro ...
Control Rig settings are not retained between editor sessions or carried into deployed game ...