Control rig CCDIK node behaves in a weird way using control type.

UE - Anim - Rigging - Control Rig - Jun 15, 2021

Save Content Window does not open with Control Rig assets

UE - Anim - Rigging - Control Rig - Jun 14, 2021

Closing the Engine while having a dirty Control Rig assset/Window open does not open the save content window and prevents the engine from closing. This issue is occurring in //UE5/Release-5.0-Ear ...

Control rig blueprint spawns with Event Graph rather than Rig Graph when 'Spawn Default Blueprint Nodes' is false

UE - Anim - Rigging - Control Rig - Jun 7, 2021

It seems that disabling the 'Spawn Default Blueprint Nodes' editor preference results in control rig blueprints being created with event graphs rather than rig graphs. It doesn't appear to be possi ...

Control Rig: Setting the components of a Vector in the graph can overwrite the default values of other variables

UE - Anim - Rigging - Control Rig - May 11, 2021

It seems that setting the component values of a vector via a Set node in Control Rig can effect the default values of other blueprint variables in the Control Rig. See the attached video for more d ...

Crash when drag selecting a level in an orthographic view with a control rig asset

UE - Anim - Rigging - Control Rig - Feb 11, 2021

When adding a Control Rig asset to a level, choosing one of the orthographic views, and then drag selecting any part of the level, the editor crashes. This does not occur if you drag select in the p ...

Inherited Skeletal Mesh Components do not work for Mapping Control Rig Component

UE - Anim - Rigging - Control Rig - Oct 12, 2020

Control Rig Component does not work with inhereited Skeletal Mesh Components. They only work with non inhereited Skeletal Mesh Components. [Link Removed] ...

Control Rig parameters don't function in the AnimBP after the Editor restarts

UE - Anim - Rigging - Control Rig - Jun 14, 2020

Control Rig parameters don't function after editor restarts. Also the default values don't function and you need to use an input instead of directly editing the values of the pins. You can work aro ...

Control Rig settings are not retained between editor sessions or carried into deployed game

UE - Anim - Rigging - Control Rig - Jun 10, 2020

Control Rig settings are not retained between editor sessions or carried into deployed game ...