Cannot Assign Clothing Asset after creating it

UE - Simulation - Physics - Character - May 12, 2017

Cannot Assign Clothing Asset after creating it ...

Crash on attempting to paint on cloth object

UE - Simulation - Physics - Character - Apr 27, 2017

Editor crashes on attempting to paint on cloth object ...

[CrashReport] UE4Editor_ClothingSystemRuntime!FClothingSimulationNv::UpdateLod() [clothingsimulationnv.cpp:801]

UE - Simulation - Physics - Character - Apr 26, 2017

This is an early trending crash coming out of the 4.16 Preview. This has also been experienced internally on an internal project ([Link Removed]) User descriptionsCreate new cloth asset > Apply ne ...

Content Examples: Example 1.6 broken collision - Cloth Map

UE - Simulation - Physics - Character - Apr 26, 2017

Example 1.6 on Cloth Map seems broken. Both Assets clip when twisting when they're supposed to be examples of Self Collision. Regression: Yes Works in 4.15 ...

Suspended cloth animation is not animating properly

UE - Simulation - Physics - Character - Apr 24, 2017

The hanging cloth in TM-SuspendCloth is animating, but does not look like it is animating fully. I have attached the expected animation that was found in the test. ...

Crash running Cloth functional tests

UE - Simulation - Physics - Character - Apr 20, 2017

Crash occurs when running the Cloth functional test map. ...

Crash When Attempting To Change LOD1 Cloth Assigned

UE - Simulation - Physics - Character - Apr 12, 2017

At times when trying to assign APEX cloth to LOD1 material the engine will crash. I got a 100% repro rate following the steps listed above. I have found some inconsistent errors when trying to rep ...

Ensure setting cloth skeletal mesh Wind Setting to Accurate

UE - Simulation - Physics - Character - Apr 6, 2017

Ensure occurs when setting Wind Method to Accurate in the skeletal mesh editor. There's a similar ensure when you PIE after doing this. This can be bugged separately if needed: [Link Removed] ...

[CrashReport] Crash can occur when applying Apex cloth to a Material slot

UE - Simulation - Physics - Character - Mar 21, 2017

No known crash with users I had been in contact with on the latest PhysX plugin for 3dxMax or Maya. I've had a few posts dealing with using Apex and assigning cloth assets with no crashing so I feel ...

Editor Crashes When Cloth Asset Is Applied To Material With Support Compute Skincache Enabled

UE - Simulation - Physics - Character - Feb 24, 2017

After enabling Support Compute Skincache if you attempt to apply a cloth asset to a material in the skeletal mesh editor the engine will crash. This may seem similar to [Link Removed] but I confir ...