Warp Utils plugin crashes on Editor restart

UE - Virtual Production - Mar 17, 2020

Enabling the Warp Utils plugin and restarting the Editor causes it to crash. This is a regression from 4.24.3 (CL-11590370). This was reported and tested in 4.25 Preview 2 (CL-12055273) and reprodu ...

SceneCaptureComponent2D leaks a ton of memory in a Packaged Build

UE - Virtual Production - Mar 12, 2020

This was initially reported in VR but the leak happens in a non-VR setup and environment. GPU utilization jumps to 84% in 4.23.1 and 98%+ in 4.24.3, 4.25, and 4.26. Tested GPUs were GTX 980 and GTX ...

[Feature Request] Allow users to set the Typeface of a font of Text3D

UE - Virtual Production - Jan 10, 2020

We don't seem to be able to set the Typeface of a font in a Text3D component/actor, even though we can in a UMG TextBlock. ...

3D Text - Translucent materials not rendered

UE - Virtual Production - Dec 29, 2019

Translucent materials are not compatible with 3D Text. ...

[Feature Request] 3D Text - Contextual Analysis - Localization

UE - Virtual Production - Nov 21, 2019

New Text 3D plugin does not process contextual analysis for Arabic Expected: Arabic characters should change shape based on the placement of a letter in a word (similar to how in English, a letter c ...

Blueprint Node "Get Actors" for Layers in Level Blueprint causes crash in Packaged .exe

UE - Virtual Production - Nov 21, 2019

Blueprint Node "Get Actors" for Layers in Level Blueprint causes crash in Packaged .exe The Blueprint node "Get Actors" for Layers in the Level Blueprint causes an instant crash in a built developm ...

AJA interlaced format have a strange behavior compare to Blackmagic.

UE - Virtual Production - May 21, 2019

Reproduce and confirm what is going on with the input/output. AJA output in interlaced format, should provide 30 frames at 60fps. For each frame, 1 field should contains the odd line of the image a ...

Crash when setting a bookmark after going live with Multi-User Editing

UE - Virtual Production - Apr 22, 2019

When using Steam VR in combination with the Multi-User Editing plugin and the Virtual Production Utilities plugin the engine crashes when adding a bookmark while a server is running. ...

Changing Frame Buffer Pixel Format to Float RGBA makes the editor brighter

UE - Virtual Production - Oct 4, 2018

The editor is very desaturated and bright when Frame Buffer Pixel Format is set to Float RGBA This does not occur when set to 8bit RGBA or 10bit RGB, 2bit Alpha ...