Post processing has stopped working for the majority of features in the settings. attached: Project download: [Link Removed] ...
User has a project that the viewport has gotten corrupted. The icons are now no longer camera facing and are facing in the positive y axis. The sun disc and sky are blurred. When PIE everything rend ...
The editor crashes when a user attempts to open the maps and modes subcategory of project setting while using a gamemode from migrated content, then moves the player pawn in the content browser to a ...
Even though the Format Text node does not have any execution pins it is possible to put a breakpoint on the node. NOTE: The breakpoint appears as a yellow circle and does not trigger when the code ...
Trying to click and drag something from the content browser to the material editor causes the material editor to lose focus and hide behind the main editor window. ...
EDIT: UPDATE - All reports about this crash seem to be from laptop machines where the Oculus is running on an NVIDIA 800M or 900M series graphics card rather than the integrated Intel card. ------- ...
Observed by 4.7 preview 5 user. After closed investigation it turned out he had two consequent AIController::UseBlackboard calls, which triggered a ensure failure in AISystem::UnregisterBlackboardCo ...
Pins can be added to blueprint nodes during read only modes, such as PIE. ...
If PIE is paused using the 'Pause key', the Pause or Resume buttons on the toolbar will no longer start PIE. You have to make sure that the icon is toggled to Pause, select the viewport, and then p ...
When an event is added to a blueprint if that event is not listed under the "Add Event" section of the right click context menu then it won't show up under the EventGraph in the My Blueprint panel. ...