User is receiving a crash after a brand new installation of version 4.24.1 NOTE: User is able to launch 4.20 - 4.23.1 without issue. "I tried reinstalling the editor build, updating all of my dr ...
Changing the screen settings to Fullscreen through code or blueprints results in a crash. This only happens in the source version of 4.23 and does not occur in the binary version of 4.23. I have att ...
Bulk Edit via Property Matrix menu is not appeared for Materials in Content Browser on 4.8, but 4.7 can show and edit with Property Matrix. Screenshot: attached. ...
This issue has been reported by two different users with very similar circumstances: Both report the editor freezing when trying to compile UE4.10 C++ Projects running Mac OSX 10.11.1 if no audio i ...
When creating a Post Process material in 4.19 with a Custom expression that uses FScreenSpaceData, material editor is unable to compile, and material renders incorrectly. This does not happen in 4.1 ...
HTML5 is not packaging or launching onto browsers in 4.12.5 on Win10 machines. ...
On a Mac running OSX 10.10.1, the launcher crashes when the user selects the "Memory Game" located in the "Learn" section under "Example Game Projects." ...
When using a GPU particle and setting a steady stream there is an obvious stutter compared to 4.10.4 where everything worked smoothly. Regression: YES This issue did not occur in 4.10.4 CL-2872498 ...
While testing another fix I noticed HISM LOD transitions are not working in Main or 4.9 branch. There is no screen-door effect and multiple LODs seem to be rendering simultaneously compared to 4.8. ...
Nav mesh is still affected by a nav modifier volume when added to a sublevel and then the sub level is removed. Topdown character will not move into the space affected by Nav Modifier volume so not ...