One of Pixars example .usd files is crashing the editor when importing with 'USD Stage' (KitchenSet imports with no errors) It is possible to import the file via content browser without crashing. ( ...
Trying to set the value of an element of a fixed-size TAssetPtr array in the Editor results in the Editor crashing. This did not occur in 4.13. The attached callstack is from debugging the project ...
When you set the Distribution method to NONE in an initial Mesh Rotation Module of Cascade, cook the content for windows and then Launch for windows (or other non-editor device), the launched game w ...
This might be related to [Link Removed]. ...
Crash on clearing or setting the second or third material slot in the Static Mesh Editor on an imported combined FBX Mesh. Also Reproduced in Main Promotable-CL-2484152 (Perforce) NOTE: User is o ...
A packaged project will crash on launch if a code class uses ConstructorHelpers::FClassFinder to get a reference to a Blueprint Widget that contains a Blueprint struct variable. Disabling EDL in the ...
The callstack is not XR-specific, it's just the engine trying to secure the audio device on startup, windows failing to return one, and the app not being able to continue safely. The crash does not ...
Clicking the Closed Loop option in a new Spline Component results in the Editor crashing. This only occurs in 4.8 Preview 1 (so far). 4.7.6 and Main appear to be working correctly. ...
The Finish Recording Output node from the Audio Mixer BP Library crashes due to an invalid Path input. This is a regression from 4.23.1 (CL-9631420). This was reported and tested in 4.24.3 (CL-115 ...