Sphere Trace incorrectly reports actor's location

UE - Simulation - Physics - Mar 15, 2017

When a sphere trace extends from an actor, if the sphere radius is large enough and/or the actor is close enough to one of the actors hit by the sphere, the reported hit location will be the same as ...

Unable to Edit Default Struct Key of TMap

UE - Gameplay - Blueprint - Mar 15, 2017

In a TMap where the key is a struct, it is not possible to edit the default value of the struct. Found in 4.15.0 CL# 3299760. Reproduced in 4.16 Main CL# 3345747 ...

Connecting Blueprint Function Input to Another Node Resets Default Value

UE - Gameplay - Blueprint - Mar 15, 2017

Connecting an input of a function in a Blueprint Function Library that has a default value to a node will cause its default value to be reset to 0 when the function is called in another blueprint. ...

Regression in Gaussian and Circle DOF

UE - Graphics Features - Mar 15, 2017

Don't believe there's a regression here, but would be good to verify everything is working as intended still after the scene-alpha refactors, no accidental swapped inputs or incorrect sampling. AA d ...

Reflection capture crash in FindOrAllocateCubemapIndex

UE - Graphics Features - Mar 15, 2017

See UDN thread ...

Camera turn rate in animation editor seems higher than it is in level viewport

OLD - Anim - Mar 14, 2017

In the animation editor, the viewport camera's turn rate seems very high, higher than the level editor's viewport camera. This makes it fairly easy to turn the camera a little too much, resulting i ...

ImportAssets commandlet failing to create assets in project

UE - Editor - Content Pipeline - Import and Export - Mar 14, 2017

There are no errors or warnings in the console output or logs that suggest anything went wrong. Also attempted to import a .PNG with no luck. Exact command used, use of <user> where appropriate:UE4 ...

Landscape Grass Output Instances begin to float when using the Retopologize Tool

UE - LD & Modeling - Terrain - Landscape - Mar 14, 2017

When using the Retopolgize tool on a landscape that is utilizing the Landscape Grass Tool, any pre-existing grass types will begin to float and transform their locations. The only way myself and th ...

Shift+Tab does not bring up Steam overlay when Steam VR is running

UE - Online - Mar 14, 2017

Shift+Tab does not bring up Steam overlay when Steam VR is running ...

Packaging a DLC Plugin Fails with "Couldn't Update Resources" Error

UE - Foundation - Core - Cooker - Mar 14, 2017

Attempting to package a plugin as DLC is failing with the following error message: Program.Main: ERROR: AutomationTool terminated with exception: System.Exception: Couldn't update resource However ...