CustomDepth rendering incorrectly with Instanced Stereo

Virtual Reality - Apr 9, 2019

Screen position node in 4.22 no longer works as expected. Confirmed in 4.23 Main @ CL 5806859 ...

Dynamic NavMesh disappears when loading/unloading SubLevels

Gameplay - AI - Nov 9, 2018

A DynamicNavMesh within a NavMeshBoundsVolume placed in a SubLevel will disappear if loading/unloading another SubLevel that has completely nothing to do with the DynamicNavMesh. Using a setup with ...

[CrashReport] UE4Editor_SteamVR!FSteamSplashTicker::Tick() [steamvrsplash.cpp:52]

Virtual Reality - Aug 3, 2018

No user comments on crash group ...

Sequencer - Pressing Add Key on Rotation-Yaw increases the key value exponentially

Sequencer - Apr 24, 2019

Not a critical bug but add unnecessary workload since the user found himself constantly checking Yaw values. ...

Widget Component blurred by motion when attached to camera

Rendering - Apr 10, 2019

Widget component appears to blur while in motion. When compared to other objects in the same frame of reference the widget component is the only one blurring. Regression: Yes This appears to have ...

Niagara systems always compile on load.

Rendering - Niagara - Feb 1, 2019

Duplicating a Sequencer causes events from the original sequence to fire when the second Sequencer is ran

Sequencer - Nov 13, 2018

When using a Sequence that is a duplicate of another, without changing the event names, the duplicate Sequence will still fire off the event from the original even if the values are changed. Changin ...

Packaging that involves a compilation process causes custom icons to not show in the taskbar on Windows in Binary

DevTools - UnrealBuildTool - Nov 30, 2018

Packaging that involves a comilation process in the Binary editor causes custom Windows icons to be ignored in packaged games. This could either be seen in a Code project or in a Blueprint Only proj ...

Assertion Failure: Cascade Particle !bPostTickComponentUpdate in same tick group as Cascade Particle system submission.

Rendering - Niagara - Apr 18, 2019

Attached Project:  [Link Removed] Since Upgrading project to 4.22, Licensee has been experiencing an Assertion crash in their built game. "I'm not exactly sure why it crashes. It's a very specific ...