Searching for Input or Bindings doesn't show the Action and Axis Mappings Entry Sections

Gameplay - Jul 29, 2019

Searching the Project settings in 4.23 onward for Input/Bindings does not result in the Action and Axis Mappings sections showing up. ...

Virtual Texturing causes crash

Rendering - Jul 29, 2019

Virtual streaming a 4K texture and setting the max texture size to 2048 causes the engine to crash. Tested in 4.21.2 (CL - 4753547), 4.22.3 (CL - 7053647), 4.23 (CL - 7445012), 4.24(CL - 7646041) ...

Windows Mixed Reality Controllers do not show up in Collab Viewer

Virtual Reality - Jul 29, 2019

When using Windows Mixed Reality with the new collab Viewer template the headset will track but the controllers do not show up. ...

Regression: Android Media Player Material - Plays on flipped normal

Platform - Mobile - Jul 25, 2019

Media Player Texture/Material is playing on opposite mesh normal. Confirmed on Note 4, Pixel XL and Oculus Quest Did NOT reproduce with Vulkan. Video Material is white on 4.22 and 4.23 iOS ...

OSC Module cannot be compiled

Audio - Jul 25, 2019

It seems, that using the new OSC API in C++ is not possible, since it cannot compile with MS compiler version 141 through VS and the Editor. Including a header file from the OSC Module results in a ...

Crash on adding elements to a TMap property

Tools - Jul 25, 2019

Adding elements to a TMap<int32, int32> causes the editor to crash if the TMap has a default value associated with it. Tested in 4.22 (CL - 4753647), 4.23 (CL - 7445012), 4.24 (CL - 7605614) ...

Editing sub-components of an instanced blueprint will lose selection of current property value after pressing enter

Gameplay - Jul 24, 2019

Result of pressing enter when editing text in a subcomponent (of an actor that exists in world) has different behavior than elsewhere in the editor. Confirmed in 4.24 MAIN @ CL 7519848 ...

Crash on start on KitKat

Platform - Mobile - Jul 24, 2019

There is an unsupported call being made on KitKat causing a crash during startup. ...

First Person Example Project Crash when character movement component is cast in viewport.

Tools - Jul 23, 2019

Crash is caused by incorrect cast to display ActorComponent in viewport (gizmo used to move it should not be present) ...

Packaged Game Ensure Crash when GameInstance working with Async loading thread

Core - Jul 23, 2019

In Engine 4.23 Preview, when AsyncLoadingThread is enabled and GameInstance is loaded from a Blueprint, the Engine will crash. ...