Landscape Spline collision displays incorrectly

Tools - Landscape - Aug 27, 2020

Landscape splines are displaying their collision incorrectly. The collision is projected off the spline however this issue is purely visual. The collision itself still works as expected. This was t ...

Dummy type required to parse delegates from a header

Core - UnrealHeaderTool - Aug 27, 2020

Delegate types aren't parsed unless the header file comes with a UCLASS/USTRUCT/UENUM ...

File Media Output Capture Crashes on OS X

Media Framework - Aug 26, 2020

On OS X, image frames output in PIE but crash occurs in standalone mode; The .wav file is written but is empty (the media player does not seem to go to the master submix correctly) and it seems to ...

Occlusion Culling incorrectly culling objects

Rendering - Aug 26, 2020

When playing in PIE/camera moving from left to right, pieces of the floor grid are culled out when they are not supposed to be. I was able to replicate this issue, however after I brought up the c ...

Crash when spawning an actor with an AtmosphericFogComponent in a packaged build

Rendering - Features Teams - Aug 25, 2020

Spawning an actor that contains an AtmosphericFogComponent results in a crash in a packaged build. It doesn't occur in PIE, or StandAlone.  ...

Crash in UEditorEngine::ToggleBetweenPIEandSIE when ejecting from Play In Editor while starting a multiplayer session

Tools - Aug 24, 2020

UE4Editor crashes when we eject from a Play In Editor session while starting a multiplayer session. ...

Text Size In Material Blueprint Comments Don't Change

Tools - Material Editor - Aug 24, 2020

When changing the size of the text in a comment box, after you adjust the size and click save, then close the material editor. When you reopen the editor, the text size is back to the default but th ...

Closing The "Find in Blueprints window" deadlocks main thread

Gameplay - Blueprint Editor - Aug 24, 2020

When performing a Find in Blueprint search (Ctrl + Shift + F), and after a search is made and the search window is closed, the Editor becomes unresponsive and the user is forced to quit the Engine. ...

Unable to select Paper2D Actors with Translucent Material in Viewport

Tools - MeshEditing - Aug 20, 2020

Unable to select Paper2D Actors with Translucent Material in the Viewport in version 4.25.3. Reported in version 4.25.3(CL 13942748). Tested in versions 4.24.3(CL 11590370) and 4.25.3. Issue does n ...

Media Player not updating when IMG Media Source files are changed

Media Framework - Aug 20, 2020

Images in a sequence path for an Img Media Source are not updating without restarting the project. Changing the path itself appears to work as expected.  Tested in versions 4.22.3(CL 7053642), 4. ...