HLOD build crashes when GroupActor is present

UE - World Creation - Worldbuilding Tools - HLOD - May 24, 2022

The licensee shared information that a Null check on the following Actor can be used as a workaround. static TArray<UActorComponent*> GatherHLODRelevantComponents(const TArray<AActor*>& InSourceAct ...

Unsuccessful WP conversion when map has scripted sublevels

UE - World Creation - Worldbuilding Tools - World Partition - May 24, 2022

Crash in WP conversion commandlet on map containing geometry brushes

UE - World Creation - Worldbuilding Tools - World Partition - May 24, 2022

Making changes to a Camera Shake while previewing the Camera Shake triggers a crash

UE - Anim - Sequencer - May 23, 2022

This is not a regression. Tested in //UE4/Release-4.27 CL 18319896  Making changes to a Camera Shake while previewing the Camera Shake triggers an Assertion upon compiling. ...

Highlights not rendering on Nanite enabled Meshes in the Mesh Editor

UE - Graphics Features - Nanite - May 23, 2022

Highlights not rendering on Nanite enabled Meshes in the Mesh Editor. ...

Collision settings of an Instanced Static Mesh setup in the Construction Script are not preserved when the Actor is added to an Instanced Level

UE - Gameplay - Components - May 23, 2022

Tested in //UE4/Release-4.27 CL 18319896 using Level Streaming the camera was ignored by the ISM_Cube. Collision settings of an Instanced Static Mesh setup in the Construction Script are not preser ...

Unable to erase duplicated foliage in WP map

UE - World Creation - Worldbuilding Tools - World Partition - May 23, 2022

Unable to delete foliage after it's been duplicated in a WP map. ...

Activating the Cube Grid tool while a Level Sequencer is open results in a crash

UE - LD & Modeling - Modeling Tools - Mesh Editing - May 20, 2022

Activating the Cube Grid tool while a Level Sequencer is open results in a crash. ...

IKRetargeting Skeletal Mesh Does Not Update Virtual Bones

UE - Anim - Rigging - Retargeting - May 20, 2022

Occurs 5/5 times. Regression does not occur: UE5Manny Skeletons are new to UE5.0  ...