Building from VS causes the compilation to fail. (Have not had the opportunity to check XCode yet, investigating) Found in //UE4/Dev-Core @ 3048370 Currently occurs in //UE4/Main @ 3049508Severity ...
Add the 1.6 integration to 4.13 for release. ...
Widgets that are pooled are given a pointer to a layout cache, if the layout cache dies, the pointer is bogus. Going to need to move over to using weak pointers to avoid the crash, will add some pe ...
KevinR: Make sure you are using Temporal AA (TXAA), and I was using SteamVR/Vive With Accurate Velocities from Vertex Deformation and Instanced Stereo enabled anti-aliasing does not affect the righ ...
See attached GIF ...
attached video below if you are unsure of repro ...
Old UEdGraphPins are not being removed from non-blueprint assets. ...
When Capsule Direct Shadows are enable, attempting to play in Mobile Preview will cause the preview to crash. ...
Error Message displays as Unknown Error when failing to supply a Remote Build server for ios on Windows Expected result: The following message appears in the output log: MainFrameActions: Packaging ...