Folders deleted inside of the Content Browser do not actually get deleted

UE - Editor - Content Pipeline - Content Browser - May 13, 2016

A user reported an issue where folders are never actually deleted when they are deleted via the Content Browser. They return when reopening the editor and never disappear from the File Explorer. ...

Text Actors not Rendering on Mobile

UE - Platform - Mobile - Oct 28, 2016

When opening a packaged QAGame project the text actors do not render on all display previews on certain devices. So far this has been found on both iOS and Android, while other devices render text f ...

Crash occurs after pausing and unpausing cinematic after restart level

UE - Platform - Apple - Oct 10, 2016

This was tested on Windows the crash does not occur. This crash also occurs on Matinee cinematic as well, but only when you ~ quit the standalone game. ...

Game window renders transparent when launched with -game -log commands on Mac

UE - Platform - Apple - Oct 31, 2016

This is only occurring on Mac and only in OSX 10.12. This is also a regression from 4.13 Right clicking in the dock, Show all windows, and selecting the game window does NOT fix the issue. Runnin ...

"Assertion Failed" crash while Force Deleting the FirstPerson folder within FirstPersonTemplate project

UE - Gameplay - Oct 28, 2016

The Editor crashes while Force Deleting the FirstPerson folder within a FirstPersonTemplate project. This behavior is consistent between Blueprint / Code versions of FirstPersonTemplate projects. ...

MediaPlayerEditor: Failure opening media, even though it opened successfully

Media Framework - Oct 18, 2016

This only happens when successfully opening a media source AFTER failing to open another media source. ...

UE4Game does not exit cleanly after Launch On for Linux

UE - Platform - Linux - Oct 19, 2016

The Launch toast continues to run even after the window closes. I also noticed that folders for CrashReportClient.ini are being generated in the Saved > Logs folder for the project as well. ...

Mobile Map loading times have increased from 4.12 to 4.13

UE - Platform - Mobile - Oct 4, 2016

The loading time from 4.12 to 4.13 on mobile devices seems to have increased quite a bit. My results: 4.12.5 Windows 7 - Launch On: Loading Level 2 - .51 Loading Level 3 - .74 Loading Level 1 - .73 ...

Editor crashes sporadically in OSX 10.12

UE - Platform - Apple - Oct 27, 2016

The editor is crashing sporadically in OSX 10.12. I have just started hitting this crash ~ 3-4 times a day usually when opening a new tab of some sort in the Mac editor Looking at the various repo ...

GLEO on Level Duplicate Save Attempt

Tools - Oct 12, 2016

This bug is linked to UE-34954 ...