Crash when re-importing alembic cache file several times

Rendering - Aug 3, 2016

This didn't seem to have any relation to settings used within the importer, but just in case, I was using Static Mesh Import Type, Per Frame Sampling Type, Merge Meshes and Propagate Matrix Transfor ...

Planar Reflection seems to render inverted

Platform - Mobile - Jul 6, 2016

Planar Reflections seem to be inverted on mobile devices. The angles seem to be off too. ...

The Ability to Import Compatible Assets While Maintaining Original Folder Structure No Longer Functioning

Tools - Import - Jun 17, 2016

Before UE4.12 A user could drag a folder and its sub-directories from the Finder in Windows into the Content Browser and it would keep the folder structures. Now, doing the same results in the asset ...

Empty Shot Track Breaks Camera Component tracks when using Camera Cut Track

Sequencer - Aug 18, 2016

Empty Shot Track Breaks Camera Component tracks when using Camera Cut Track ...

FBX objects with "ncl1" suffix conflict with "Combine Meshes" disabled

Tools - Aug 23, 2016

FBX objects with "ncl1" suffix conflict with "Combine Meshes" disabled I've found that you can name objects with identical names(For example, "Test") in 3DS Max or Maya (they must be under differe ...

Particle Collision(Scene Depth) does not work when inside a Planar Reflection Bounding Box

Rendering - Aug 23, 2016

Whenever a particle system utilizing GPU sprites with collision is enveloped within a planar reflection bounding box, the collision stops working. ...

Audio stops working when unplugging and replugging USB headset

Audio - Jan 19, 2016

Game sounds can no longer be heard after unplugging and re-plugging back in a USB headset during a match. This also occurs when plugging a USB headset anytime during the course of the match. ...

"Pause Anims" doesn't work with "Root Motion from Everything"

Anim - Animation - Sep 20, 2016

"Pause Anims" doesn't work with "Root Motion from Everything" ...

Cannot stop/pause audio tracks in UMG animations

Sequencer - Sep 20, 2016

Users cannot stop/pause audio tracks in UMG animations. The sound track cannot be manipulated using the animation nodes given in UMG ...