Crash: Opening Project Browser from Launcher with VR Mode auto-entry enabled with HMD active (worn)

Tools - VRMode - Apr 24, 2017

If you enable VR Mode auto entry, close the project, and then attempt to launch the engine again from the Binary launcher while the HMD is active (being Worn), the Project Browser will crash ...

4.16 Mobile Compat Pass - QA-Decals - UI glitch when playing on a 9.3.5 iOS Device

Platform - Mobile - Apr 21, 2017

While testing in QA-Decals on iOS device, after loading into the project the UI will be glitched ~50% of the time. After further testing, it seems this bug only occurs on iPads running the iOS vers ...

Blueprint projects fail to Package for iOS

Platform - Mobile - Apr 21, 2017

Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: UE-44255). These issues are failing with 2 different messages, bu ...

Blackboard Key Values Persisting Between PIE Sessions

Gameplay - AI - Apr 21, 2017

Values set on Blackboard Keys are persisting after stopping and starting a new PIE session. Restarting the editor sets these values back to NULL. ...

Compile failure packaging for Linux in arm-unknown-linux-gnueabihf from Windows

Tools - Apr 20, 2017

Packaging for Linux is failing when setting the TargetArchitecture=ArmUnknownLinuxGnueabihf in the DefaultEngine.iniUATHelper: Packaging (Linux): UnrealBuildTool: C:\LinuxXC_ToolChain\v9_clang-4.0.0 ...

Drag and drop to replace animation only works on certain samples in Blendspace

Anim - Animation - Apr 20, 2017

In a blend graph, the user can only use drag and drop to replace certain samples. ...

Match3 - Startup video does not play but audio can be heard

Platform - Mobile - Apr 20, 2017

The audio can be heard for the opening splash but the video can not be seen. In Binary 4.15.2 neither video or audio play. ...

Compile error building UE4 Solution "Cannot open include file: 'maya/MObject.h': No such file or directory"

Anim - Apr 19, 2017

Compile failure building the MayaLiveLinkPlugin project in the UE4 solution. Not a regression as this project did not exist in 4.15 ...

Engine Plugins are failing to be created

DevTools - UnrealBuildTool - Apr 19, 2017

Engine plugins are not being successfully created. Output log reads that the Path QAGame/Plugins cannot be found leading me to believe that it is not creating the Plugins folder for the project. N ...

Crash closing the TM_Landscape map in the editor

Tools - Foliage - Apr 18, 2017

The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...