Noticed a change in the landscape editor brush. It appears it is missing the highlight sphere. This is also occurring in //UE4/Main This is a regression from the last time this test was ran in th ...
I was able to reproduce the loss of cached lighting data on latest, however I did not hit the code that emits the warning message as noted in the thread. ...
A packaged project will crash if a TMap that uses an enum as the key is accessed. This was also tested by launching the same project onto an Android device, which showed the same results. ...
Mesh Flicker when Two Bone IK is stretched ...
The reroute node is throwing an error why you try to using it with a Texture Object Parameter. It works just fine without the reroute node so the workaround is simple enough. ...
This jira was originally filed for "Calling a remote event on a streaming level appears to cause a crash in a packaged game" but the actual crash reproed has to do with trying to load into a nonexis ...
A licensee reported that using the Consolas font on Android will cause the game to crash. I've narrowed it down to only occurring in the Android 24 SDK and on the ASTC configuration. Using Android(A ...
Currently, there are several places in FAnimInstanceProxy and FAnimNode_Base (and derived classes) that rely on FindFunctionByName in order to resolve transitions, evaluate pins, etc. This can happ ...
A licensee has encountered a crash when loading Sequencer Assets that occurs in BlendSegment during a sort lambda. It's possible to end up in a situation where the SourceIndex being sorted is larger ...
When the Project Settings is opened on Linux, a call is made to run an iOS-related C# program (execute iPhonePackager certificates). This call causes the editor to crash. Unable to find mention of ...