No user comments in crash group 986 FLinearColor GetClearColor() const 987 { 988 ***** ensure(ColorBinding == EClearBinding::EColorBound); 989 return FLinearColor(V ...
There is an issue occurring where meshes from 3ds Max which have custom pivots from a datasmith import do not reappear in the level after deleting them and then undoing the delete action. The mesh d ...
A Datasmith user has reported that the values for the import settings for CAD do not correspond to actual sizes. ...
Sort does not occur even if you rename actor, but it will be sorted when opened again. It will not be understood if the position changes when it is opened, so Licensee want you to sort immediately ...
No comments from users in crash group 442 void FMovieSceneEvaluationTrack::EvaluateStatic(FMovieSceneSegmentIdentifier SegmentID, const FMovieSceneEvaluationOperand& Operand, FMovieSceneConte ...
The CopySkinnedModelData() function is no longer referenced by any code in the Engine as of 4.19. The function should either be marked as deprecated or removed from the Engine. ...
Components of Static Actors seem to be hidden in the Editor Details panel whenever IsEditorOnly is selected. ...
When you unlock the viewport from "Lock viewport to Camera Cuts" of a camera cut, tumbling the camera can teleport the view into the camera's previous(before entering the camera cut) position and tu ...
An event at frame 0 of a sequence does not seem to get called when using "SetPlaybackPosition 0" to reset the playback position to the start. This seems to be a regression. 4.17.2, the frame 0 even ...
When using the Set Replicate Movement node inside of a character blueprint. The only node available requires the target to be a character. This applies to different types of references such as a gen ...